Lockheed Martin 3D Character Animation

LOCKHEED MARTIN
Created realistic 3D human characters as part of an award-winning ship simulation for Lockheed Martin. Responsible for modeling, texturing, rigging, and animating characters using Autodesk Maya, contributing to the simulation’s visual fidelity and immersive experience.

(Modeled, textured, rigged, and animated humans in Autodesk Maya)