3D Simulation | Character Animation | Immersive Learning Technology
Project Overview: Contributed to an award-winning ship simulation project developed for Lockheed Martin by creating realistic 3D human characters that enhanced the realism and immersive quality of the training environment.
My Role: As part of a multidisciplinary simulation team, I was responsible for creating and animating digital human characters used within the simulation experience.
Development Contributions
- Modeled realistic 3D human characters using Autodesk Maya
- Created textures and materials to improve visual realism
- Rigged characters for realistic movement and interaction
- Animated character behaviors to support simulation scenarios
Impact: My character development work helped increase the visual fidelity and realism of the simulation, supporting a more immersive training environment for users.
Tools & Development: Autodesk Maya | 3D Modeling | Character Rigging | Character Animation | Simulation Development
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