BIRD WALK
An example of how I create walk cycles in place. This helps save production time as it can be reused anywhere in an animation and for any length of time rather than key framing the walk throughout the length of the sequence.
BIRD WALK
An example of how I create walk cycles in place. This helps save production time as it can be reused anywhere in an animation and for any length of time rather than key framing the walk throughout the length of the sequence.
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